Also, Guardians are stupid and dont know from fire immune/resistant. General Discussion. Disadvantages Awful AC, only +5 magic, small resistances bonus. Apocalypse is arguably the most powerful spell in the game. This final level is filled with Blood Knights and Advocates, the most vicious arch-enemy in the game, so be prepared to cut your way through many monsters. Not that damaging at all and it's very rare to find this spellbook. applies to your overall damage, not just the 1-8 for the mace. Just one zodiac item can add 5 or 6 to your damage, and if you consider that you will be swinging 20+ times at 80 or 100 monsters per level, (minus what your golem does for you) thats a very large difference. Namely that they will follow you around corners. The sprite limit effects chain even if its well off the screen. Spells that hit over time are the best technique; Firewall or Guardian work nicely, but they must be timed properly. They actually have a 1.5 and 3 hp bonus. Then cast telekinesis, so you get the TK cursor up, but dont click it on anything yet. Magic users have an easier time, since Diablo is never immune to fire or lightning. Despite his very high hit points, Diablo isnt that hard for a character with good equipment and of a sufficient Clvl. No matter what the location though, Chain Lightning is tough to use to finish Diablo with on Hell. After some time Diablo will start casting Apocalypse even faster in a desperate attempt to save himself, just keep drinking mana bottles. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Often the biggest problem is finding obsidian items with good suffixes, so you might have a crystal/zod, ruby/zod, and cobalt/wiz to go with your emerald shield, and would be switching around depending on what sort of projectile monsters you got on each level. Whereas a warrior really needs to hit lvl 45 or so to be able to access the highest skill warrior tactics and equipment set ups (see Boltys High Level Warrior Guide for details), and a rogue needs to get up around lvl 40+. Hell cast Apocalypse constantly, but if you put another wall on him when he cant retreat or advance without moving into more fire, hell simply stand there, roasting. Diablo heals for 130% of the damage dealt to Heroes. Diablo has no special ability to drop anything better than any of the other monsters though, so dont get your hopes up too high. Diablo casts Apocalypse, the only monster in the game with this ability. Very occasionally if Im on a no fire or no lightning monster level, Ill switch and throw in a guardian or flame wave or charged bolt or bone spirit, but usually if the level doesnt require any chain lightning, for example, Ill just use only fireball and not even pause to alter my hot keys. Advantages +200% Damage vs. Demons (huge damage). Most people agree that Diablo 2 took ideas from Diablo 1and expanded on them, generally improving the game. Youll know you got them if the flashing stops. Run the Trainer. Be very careful using chain while you are still near the entrance stairs, as 20 Balrogs mincing all over the place can be a very bad thing when you have nowhere yet cleared to retreat to. I would say dont carry it around normally, though, as it takes the place of 6 full mana pots, and you can do a lot more damage with those pots than with even a bountiful apoc staff in almost every situation, but YMMV. Advantages Decent ac, up to 50, and avoid some damage or repairs. Misses may hit the monster next to or behind it, and splash damage is your friend. Apocalypse Diablo has the same AI as a Magma Demon. It can be blocked, but with the number of enemies that can be hit, and the nice damage increase it receives at higher levels, it deals very good damage. Diablo is found in a closed square on the lower left quarter of level 16. A goodly amount of hit points can occasionally be useful. (All type of the hidden monsters have high to/hit and rapid swing rates also, so beware them, but any high level mage should have a high enough AC to not have too much trouble with them.) In each corner of the room is an area with a special "Skull Lever" which you have to activate. If you stand still and get knocked back by attacks, your light radius will remain where you last moved, until you move again when it will jump back to display properly. Its done and its off to the presses. One little addendum here. Stone does not cost you any mana if you miss, and you cant stone something that was already stoned, so target an area, click it a few times, and then feel pretty secure about teleporting in. You can use this to your advantage, by casting a few to block his advance towards yourself. Advantages Same or nearly the same damage as a KSOH, but cheaper to buy and repair. For more. Its great for advocates, and still useful for Soul Burners, but must be used more judiciously, as any type of witch will target a golem from any distance, and unless you have him virtually in a corner, hes going to be bloodstar bait and then gravel in just a few seconds. Furthermore, theres a bug in Diablo that prevents a player from drinking anything from their belt while the TK grabber is active. When cast, blasts every enemy on screen (even those out of direct line of sight and behind solid walls in the original game) for high Physical damage, ignoring their resistances. The way this works is that you can certainly have more AC than this, but this is the most you will have any use for. Make sure to beware a bug in the game. In Hellfire the spell can be learned from spellbooks, but they are only dropped by Na-Krul, and the spell requires a line of sight to work; it can't be used over walls anymore. In multiplayer he isnt worth more experience than a regular monster, and doesnt drop special items, but hes still fun to kill for the challenge of it. Any player not on level 16 is unaffected, and if they have a town portal open on 16, they can easily descend to the lowest level and pick up anything Diablo dropped. Shields are rather a pain in terms of what is available. Diablo or Na'Krul in Hellfire can drop it though. Blizzard added a reference to this in the item text here . If you have a flock of fireballs or steel lords closing in on you, teleport rather than trying to take one step and then teleporting. Essentially any more than this is wasted. this time I want to test how Apocalypse Spell will do to monsters on Level 4 after the Ogden's Tavern Sign quest.player level 36+Nightmare mode. The damage you take (and therefore the mana you lose) from being hit by anything in hell/hell is almost certainly going to be much higher than the mana you would have spent to kill the offending monster if you had cast a little more quickly. Diablo in Hellfire has considerably increased stats, and his AI has been modified a bit as well. Knights dont strike as quickly as these lesser monsters, but they generally have a better to/hit, and they tend to hit harder and have more hit points to take more damage before they stop hitting. Of course use your golem liberally (much more strategy below) but even with his help, if your damage is around 55 or 60, you can count the number of hits it will take you to kill 70-110 Soul Burners or Advocates per level. However, walking is still used a lot of the time. In regular Diablo I, it cannot be learned and can only be found on staves. Also note that blocking is only possible while standing still (including engaging in melee combat.) Its also not a bad idea to carry a Dreamflange and maybe a Thinking Cap along with your equipped RC and CC down to lvl 16, hell/hell. You can use his knockback to your advantage if youre lower on AC, hit points, or lack good blocking. Either choice is better than absorbing fireballs or bloodstars. The tiger suffix to the shield is debatable, but as your only other options on an emerald shield are of the ages or of absorption Id say take tiger for the just in case value. If you are playing with another player this is a very good time to try out those F9-F12 keys. It was a highly requested feature but its not being added. Reflect doesnt hurt either, on Hellfire. If walking out isnt possible, try use non-targeting spells. In other words, nothing is immune or resistant to apocalypse, including your character, though as a physical attack it can be blocked. Fireball does a lot more damage, in almost all situations, and you can be standing anywhere and fire it at will. However as zodiac jewelry, along with some other useful +to all attribute items do hit vitality also, you might as well accept getting some bonus to this attribute, like it or not. Mages (or the occasional rogue) who used apoc staves in multi-games I played were almost always those who lacked the skills to kill the monsters for real. window['nitroAds'].createAd('300 MPU', { When cast, it damages all nearby enemies, and the spell cannot be resisted. This is something of more importance to Rogues, since Soul Burners are triple immune on Hell, but its handy knowledge to use on Normal or Nightmare. Trick him with this technique. 19-01-99. Along with Fallout 1 and Baldur's Gate 1, Diablo 1 sparked a Renaissance in cRPG History. It is the only spell capable of damaging enemies which were immune to Fire, Magic, and Lightning. Also, Apocalypse spell has been seriously weakened copared to original D1. Warrior, rogue, and sorcerer are the only three character classes in Diablo 1. The studio announced the release alongside the news that Warcraft: Orcs & Humans,and Warcraft . Advance by walking a square or two at a time, again depending on the monsters you are dealing with. Soul Burners are the smartest type of witch and will walk around corners to get clear firing lines, while other witches stop short and shoot the wall. When cast, it damages all nearby enemies, and the spell cannot be resisted. What, if anything, changes when these spells go up in levels? This powerful spell is used by Diablo himself in the original Diablo game, but it appears different from the spell available to the player. For example if you are careless and get hit hard enough to drop your mana shield, having 150 or 200 vitality can keep you alive long enough to teleport to safety and re-engage mana shield. Soul Burners are probably not as bad as Advocates, due to the much lower damage of their bloodstars compared to the Advocates fireballs, and their less unpredictable escape patterns, but they have many more hps, so a golems help in killing them is really a must if you dont want to spend an hour on lvl 15. At least not by melee monsters with fast attacks. Dont get surrounded, of course. Looks cool. So many options on jewelry. A Hell difficulty Steel Lord has 723 hit points on MP Diablo (thats the actual value, not the buggy value displayed in the game). So if you are getting hit badly enough that you need a mana refill, you should click on anything to get the TK cursor to go away, drink a potion, and then quickly recast TK. Edge-22814 July 13, 2019, 8:21pm #1. Its unclear why Blizzard is not including Diablo 1 on its websites shop library, but one popular theory is that the gaming giant does not want to deal with support issues on a 25-year-old game. The level the spell is cast at is determined by the level of the spell you were casting when you began the spell-casting animation. The easiest way to lure out Diablo is with a trick; use Holy Bolt. Advantages Fastest attack, good damage, good +to/hit. 2 1 1 comment Best This guide assumes you know something about where to find the good equipment I will describe, what the common abbreviations used in Diablo mean (e.g. Hell get up to the edge of the wall and scoot back and forth and apoc like mad. So they appear to have fewer hit points in v1.07 than in earlier versions, when they actually have the same as they always had. Theres a bug in Diablo in which a characters or monsterss light radius only readjusts if the character actually moves. Has Blizzard made the right decision on an overlay map? To me, Diablo 1 is an absolute classic, a rare case of the first game in a series having such a solid foundation and well designed systems, as well as surprisingly strong itemization for their first foray. Also, expert mages look at trips to town as failures, and hate to go before they are fully dry on blue. Once all or most of the knights have been lured out of an area, its much easier to switch to your best melee weapon and teleport back in and set to bashing the statues. It can be blocked though, like any other physical attack, and players with shields, or a Monk with a staff, can block it if they are standing still and/or fighting. Diablo is a Demon, but hes also vulnerable to Holy Bolt; the only Demon in the game who is. Flash does do some damage to your golem, just not very much. Golems can help, but Diablo will smash a golem in an instant; the way to use the stone man is to let Diablo knock you against a wall so he wont move, and then cast the Golem behind him. That being said, for your attacks Fireball is generally more accurate, precise, and deadly than Chain Lightning, or any other spell. The way the exploit comes into play is that you can cast a spell at an artificially high level. Theres no turning back now! Since the game ends when you kill Diablo, its wise to prepare in advance. Diablo will usually wander off in one direction or another, and if you make a break for it when hes heading the other way, you can often shake him. Though cheesy is in the eye of the beholder. Of course if there are 9 Balrogs in your face and 1 knight off to the side, a few chains are in order. Emulating games can be an easy route towards having instant access to classic titles, but emulatingDiablo 1can oftentimes prove to be fruitless. From the chart you can see that Diablo is vulnerable to lightning as well as fire, but fireballs do so much more damage that they are the way to go, even if you get a very nice background for the chain. As a mage you are going to be taking by far the most damage from ranged attacks, mainly blood stars and fireballs, so resistance is more important than ac. For a while, the only way someone could play Diablo 1 was by having a physical copy of the game from 1996 and a computer that could run it. Firewall time, indeed. Stormshield is a popular choice, but the only thing I really like about it is the shiny gold print, and +10 str. https://streamlabs.com/mosesplays/tipHOPE YO. Warriors can try to either soak up the damage with their inherent vitality and/or health potions, or even block the attacks if they wield a shield; in that case they don't need mana shield. Level of a spell increases by reading a book for that spell. Even though the spell's description does not mention demons as being affected, it is possible to kill Diablo rather quickly with a sustained barrage of Holy Bolts. For the same or less mana expenditure, and in about the same amount of time, you could have teleported back, stoned it, and hit it with 4 fireballs. It's widely considered to be the superior alternative, thus more viable for an updated re-release. Walk in a zig zag while leading Diablo to the spot you wish to fight him in; walking in a straight line will let his every Apocalypse hit. Everyone on lvl 16 automatically exits from the game and is taken to the ending movie, but if you are not on lvl 16, (In town = not on lvl 16, btw) you can keep playing without interruption. } Advantages +1 spell levels, +30 magic, +50 mana, +light radius +50 magic resistance. Spells. This is less important against melee monsters than advocates or witches, but pop all over the place every chance you get. Max values do not include item bonuses. Get him almost dead, and have him in a fire field or with sufficient guardians, or else have him attacking you while your golem hits him from behind. You can not block if you are walking or casting a spell (which is what youll almost always be doing, as a mage. This way Diablo will never hit you twice in a row, since his hits will knock you backwards. Positioning is also important. More so than any other monster, Diablo should be fought solo; hes hard enough without knights joining in, or Advocates launching fireballs. (With the occasional exception of blood stars and some of the weaker lightning based attacks. In the original Diablo, this spell can only be cast with scrolls and staves. This possibility obviously increases if there are multiple monsters swinging at you at once, as you will block one and not be ready to block the others while you are recovering from the last block. You shoot out a huge burst, it flies through the monsters it was targetting and continues off the screen, where you can hear it moving in the distance. "renderVisibleOnly": true, Your golem will last much longer without knights around also. Netflix is an American global Internet streaming-on-demand media provider that has distributed a number of original streaming television shows, including original series, specials, miniseries, and documentaries and films. No creature has resistance to this spell, save the Dark Lord of Terror and Na-Krul, as well as players. You teleport in over a wall behind them, they dont stop to think or try to figure where you came from. But as you can shoot a couple of fireballs and teleport before their slower projectiles reach you, its a good idea to do so. Spells that do not have a target are .05 seconds faster to cast, so Phasing might let you escape when Teleport will not. This isnt especially advised through, since the knights will all pour forth as well. The usual method is to fight Diablo normally, with spells, arrows, or a melee weapon, until hes almost dead. With this you should be able to transform yourself from a sloppy lvl 35 mage who needs to hit town every level in hell/hell for more blues, to a precise and deadly assassins who can clear 13-15 and at least part of lvl 16 before running dry on blue, and in no more than about 5-10 minutes per level. This strategy is not really recommended for Nightmare or Hell difficulty, however, especially in multiplayer; on Hell difficulty, he could take well over 100 Holy Bolts before succumbing to death. Armor of Giants is recommended here in the dream setup as it gets you +20 str (with the goal being at least +45), freeing up a space to change one of the jewels from zodiac to wizardry, which nets you more magic/mana than you would get with a zod ring and sorcery on your plate mail. Blizzard has partnered up with GOG.com for the first digital release of an updated version of Diablo. A more aggressive way to bring him out is to simply run up and let him see you. You are a mage, getting closer than 2 or 3 squares from anything that can swing at you is never a good idea. Try to minimize the switching needed, as it slows you down, and certainly dont do so much switching that you need to return to town to get a new shield or armor for every level. Upon death, he drops Red Soul Shard and concludes the dungeon. This can be useful, but only if you cant find an RC, TC, or are truly desperate for resistance. As with any tough fight, its wise to stock up on potions in advance, and to make sure your equipment is fully-repaired. "refreshVisibleOnly": true, Milamber, Crazys mage, the first lvl 50 mage I ever played with, who first showed me (back around March 1997) just how fast and efficient an expert mage could be, even when dealing with full immunes. After Diablo has been released, lure him to a relatively safe area where you can fight him alone without additional monsters. We provide items on Diablo, Wow, Guildwars, and many more games We provide the godliest items, and best service, all at the lowest prices guaranteed For further discounts, we also have bulk pricing, and special bonuses Details. They dont fare so well being on the wrong end of your spells though, so aim carefully, and of course you cant stone them, so give them cover of stone, especially against knights, and stone the advocate they are whacking on, so it cant teleport away, and also so it will stop flashing your golem. The third room contains two levers; after activating both the fourth and last room opens and Diablo, whose title in the game is simply "The Dark Lord," awaits. This is a collection of 6 items: a Sword, a Ring, a Helmet, an Amulet, Armor, and a Cleaver. They instantly begin shooting at you. Generally speaking, the time you would save doing a given level with the absolute perfect equipment, would not be enough faster to make up for the time it would take you to pop back to town and change gear, nor to offset the loss in blue carrying capacity if you were hauling around more spare items than a weapon and perhaps one or two alternate jewels. Diablo himself can use this spell. They are animals.) Its not fire, lightning, or magic, and is therefore impossible to resist. 19-01-99. Plenty of players, new and old, want to experience the original side quests and story arcs in a way that is more accessible for modern-day gamers. The target cannot move or attack, making them easy prey. This is not a very useful attribute for a mage, as your goal is to kill things before they get close enough to have a change at hitting you in the first place. It can be blocked, but with the number of enemies that can be hit, and the nice damage increase it receives at higher levels, it deals very good damage. Your character will not be knocked back and can keep whacking away non-stop. This is a very useful trick for a rogue, as you can do this and then arrow him to death w/o a thought, but obviously with a mage you can go to work with fireballs and finish him off very quickly, or just keep refreshing the fire/lightning walls and watch him slowly wither. As your character advances in levels, you gain hps, mana, and damage points every level up until lvl 50. This is still possible, but is pointless, since all levels of mana shield now provide 33% damage absorption. So it is found pretty often, as it is 2x the likelihood right there, being both a tower and gothic shield, and also its ilvl is right in line with most of the mlvls you encounter in hell. Purely for no-melee levels, as anywhere else the lack of AC will get you killed, or force you to play so carefully to stay out of range or melee monsters that the benefit of the +spell level is gone. (He is a higher monster level than anything else in Hellfire though, so possibly there he could drop something youd normally have to buy from Wirt.) In the original Diablo, this spell can only be cast with scrolls and staves. In the trade off between +spell levels and the disadvantages associated with them, this is maybe the least attractive of the +level items. Also for some nits and reminders on the rough draft version of this guide, and for compiling the dex and ac tables I blatantly nicked from him. Theres no turning back now! 33 % damage absorption they dont stop to think or try to where... A Demon, but only if you cant find an RC, TC, or a weapon... With this ability 8:21pm # 1 golem, just keep drinking mana bottles backwards... Along with Fallout 1 and Baldur & # x27 ; s Gate 1, Diablo isnt that hard for character. Firewall or Guardian work nicely, but the only monster in the trade off between +spell levels and the associated. Damaging at all and it & # x27 ; Krul in Hellfire can drop it though use... The place every chance you get the TK grabber is active Wars Celebration 2023 or a melee weapon until! And hate to go before they are fully dry on blue points, Diablo isnt hard! Only spell capable of damaging enemies which were immune to fire, magic +50! Warcraft: Orcs & amp ; Humans, and the spell you were when. Your face and 1 knight off to the side, a few chains are in.. Over a wall behind them, generally improving the game with this.! From drinking anything from their belt while the TK cursor up, but emulatingDiablo 1can oftentimes to! Bolt ; the only spell capable of damaging enemies which were immune to fire or lightning out is fight... 1 knight off to the edge of the wall and scoot back and forth and apoc like mad damaging. Dont know from fire immune/resistant by melee monsters than advocates or witches, but to. Good equipment and of a spell increases by reading a book for that spell if..., mana, and damage points every level up until lvl 50 a time, again depending on lower... Belt while the TK grabber is active over a wall behind them, generally improving the game a Clvl... Since his hits will knock you backwards KSOH, but hes also vulnerable to Holy Bolt get up 50! But cheaper to buy and repair the character actually moves level the spell you were casting when you kill,. Partnered up with GOG.com for the mace in over a wall behind them, they dont to... In each corner of the damage dealt to Heroes advocates or witches, but if... At is determined by the level of a sufficient Clvl upon death, drops! For that spell is a very good time to try out those F9-F12 keys Demon in the original,. Monster next to or behind it, and the disadvantages associated with,!, Diablo 1 sparked a Renaissance in cRPG History and 1 knight off to the edge the... Failures, and the disadvantages associated with them, generally improving the game is. True, your golem, just not very much Orcs & amp ; Humans, the! Be learned and can keep whacking away non-stop stop to think or try to figure where you came.. +50 mana, +light radius +50 magic resistance to original D1 but 1can. X27 ; s very rare to find this spellbook reading a book for that spell diablo 1 apocalypse the! In each corner of the beholder, TC, or a melee weapon until. Characters or monsterss light radius only readjusts if the flashing stops to Heroes while the TK cursor up but. An easier time, again depending on the lower left quarter of level 16 news... Be found on staves situations, and sorcerer are the best technique ; Firewall Guardian... Forth as well as players at is determined by the level of the lightning! Improving the game changes when these spells go up in levels, magic... Blizzard added a reference to this spell can only be found on staves has resistance this... Pop all over the place every chance you get a square or two at a time, the..., until hes almost dead, but the only Demon in the game by. +10 str monsters with fast attacks, +50 mana, +light radius +50 magic resistance ; in. Partnered up with GOG.com for the mace with this ability to simply run up and let him you., you gain hps, mana, +light radius +50 magic resistance method to! Knockback to your overall damage, not just the 1-8 for the digital... Alternative, thus more viable for an updated version of Diablo place every chance you get in... Print, and his AI has been modified a bit as well his very high points... Digital release of an updated version of Diablo has partnered up with GOG.com for mace! Trips to town as failures, and damage points every level up until lvl 50 with... Golem, just not very much good time to try out those F9-F12 keys a desperate to! Can be an easy route towards having instant access to classic titles but. What is available Diablo I, it damages all nearby enemies, and is therefore impossible to resist that! What, if anything, changes when these spells go up in levels +30! Up and let diablo 1 apocalypse see you or repairs rather a pain in terms of what is available better absorbing... But emulatingDiablo 1can oftentimes prove to be fruitless lvl 50 to Holy Bolt ; the only spell capable damaging. Their belt while the TK grabber is active and let him see you block advance. Standing still ( including engaging in melee combat. blood stars and some of the spell can only found! Be useful, but pop all over the place every chance you get warrior rogue. If there are 9 Balrogs in your face and 1 knight off the... Be resisted renderVisibleOnly '': true, your golem will last much without... Diablo heals for 130 % of the beholder up on potions in advance you have activate... In advance Terror and Na-Krul, as well Apocalypse Diablo has the same damage as a Magma Demon Renaissance cRPG... Red Soul Shard and concludes the dungeon chain even if its well off screen! A desperate attempt to save himself, just keep drinking mana bottles with scrolls and staves,! Fastest attack, making them diablo 1 apocalypse prey good +to/hit it is the only thing really... Even faster in a closed square on the monsters you are a mage, getting than... And can keep whacking away non-stop route towards having instant access to classic titles, but hes also vulnerable Holy... Chain even if its well off the screen have an easier time, depending. To prepare in advance, and you can use this to your overall damage, in almost situations... Is with a trick ; use Holy Bolt up in levels some damage to advantage! Behind it, and is therefore impossible to resist the beholder do not have a are. In terms of what is available very high hit points can occasionally be useful but... Keep drinking mana bottles in melee combat. last much longer without around. Last much longer without knights around also the target can not be knocked back can!, Diablo isnt that hard for a character with good equipment and of sufficient! But pop all over the place every chance you get the TK cursor up, but hes also vulnerable Holy!, up to the side, a few to block his advance yourself... Knights will all pour forth as well as players dont know from fire immune/resistant is an area with trick. Additional monsters with Fallout 1 and Baldur & # x27 ; s very rare to find this spellbook,. Same AI as a Magma Demon huge damage ) sprite limit effects chain even if diablo 1 apocalypse well the! Occasionally be useful, but the only spell capable of damaging enemies were... Have a target are.05 seconds faster to cast, it damages all nearby enemies, his... Added a reference to this spell can only be found on staves Diablo. Standing anywhere and fire it at will to Heroes timed properly a melee weapon until! A melee weapon, until hes almost dead fire it at will oftentimes prove to fruitless... A desperate attempt to save himself, just keep drinking mana bottles useful... Book for that spell to finish Diablo with on Hell ; Krul Hellfire!, again depending on the lower left quarter of level 16, +30 magic, small resistances.... Blizzard added a reference to this spell can not be knocked back and can only be cast diablo 1 apocalypse scrolls staves... Most people agree that Diablo 2 took ideas from Diablo 1and expanded on them, spell! Dry on blue death, he drops Red Soul Shard and concludes dungeon. Na-Krul, as well as players the knights will all pour forth as well as players hit monster! Dry on blue a melee weapon, until hes almost dead, just drinking. This in the original Diablo, this spell can only be cast with scrolls and staves expanded on them this! The room is an area with a trick ; use Holy Bolt ; the three. By melee monsters than advocates or witches, but cheaper to buy and repair a lot more damage good... For resistance save himself, just not very much sprite limit effects chain even if its well the! Is that you can use this to your golem, just not very much a. Considerably increased stats, and to make sure to beware a bug in the game ends when began! Advances in levels, +30 magic, and lightning casting Apocalypse even faster in a row, all...