Bonus: Take the stairs down into the water and open the chest in the north part of this room for 50 coins. Note: You have to swim through the small gap between the pipes that are in the water. There are 120 real Treasure Chests (containing items in them) and 2 fake ones (they are already opened and do not count as treasure chests in completion percentage) in the game Oceanhorn: Monster of Uncharted Seas . Note: The reset button for these blocks is in the southeast corner of the room. If you get trapped on a block and cannot get down, select Return to Title Screen from the main menu to reset at the door. In this room, theres a treasure chest on the mini-map where a half-wall is. Blow up this wall with a bomb to reveal the chest containing a regular key. The hermit is waiting near the docks, so follow the short path inland and speak to him. When you see stone pillars, keep going. He explains that the final sacred emblemthe Emblem of Solis located on Sky Island. In the Frozen Palace, head straight north and use Fire Spell on the frozen Gillman. (Although he doesnt give you anything useful.). Next stop: Arcadia Ruins! Follow the arched bridge east, and then use a bomb on the dirt mound here to open the path to the ladder. You cannot hit it with your sword because its above you; pick up the piece of metal near where you just came in and throw it at the switch to activate it. The abandoned mines are over the long bridge to the west; a lantern hangs next to it and the bridge will collapse as you walk over it. PocketGamer has a decent guide on getting through Island of Whispers, with all skulls. Here's a written guide for those that prefer it, like myself. Push the metal crate out of the way and return to the intersection. Those experience points are used to increase your Adventurer Level, visible in the first section of the in-game menu. . Walk along the wall above the spikes that is just north of the checkpoint. Follow this to the treasure chest on the northeast side of the room, which has another regular key. Oceanhorn 2 is situated in a fantasy world where a young boy is born with a prophecy that he needs to fulfill. On a pillar in the cave with an iron gate. Once Oceanhorn hits half health, he will begin tossing bombs at you. These hurt like crazy, so do your best to avoid them. If you have to choose between getting hit by a bomb or hit by the laser, choose the laser. Fishing is a side activity that is unlocked upon receiving the fishing rod. Press J to jump to the feed. We return to the White City and clear out the optional dungeon, the Grand Core.Its time for Oceanhorn 2: Knights of the Lost Realm, the distant prequel to the first Oceanhorn game! Keep heading west along the bridges to reach a second Bloodstone. Bonus: Head farther south to a small docking area with a Bloodstone. Blow up the dirt mound near the northwestern crate to reveal the fourth button. Push all four crates onto their respective buttons to open the door to the south. You will not be able to achieve 100% on every island the first time you visit it. As the story progresses, our hero unlocks additional items and abilities that will allow him to reach previously unreachable areas. If a treasure or area seems completely inaccessible, try coming back later. Next, hit the spinning windmill on the right to make the attached blocks go lower. achievement by attracting some birds down by the laser on sky island then kiting them around the laser (which will also target you) and then just let the birds get hit on their own, no Shield of Chronos needed. Go north through the locked door in the ogres room. All rights reserved. You should now have 100% on Southwind Isle. Use your new key to unlock it and waltz on in through the gateway. Note: in the shrine there are enemies that float after you with masks on. They are invulnerable to your sword while wearing their mask. Either throw a pot/other item or use your Cast Object spell on them to shatter their mask, and then slice them with your sword. Beat the full game (Tanker and Plant) to unlock boss survival mode. A monument mentions a steady arm can spread fire far. Face the two torches on the eastern part of the room. Standing behind them, shoot an arrow east to light the unlit torch behind them. Do this for both pillars to raise the gate. The cave can be found southwest of the canal area. Go through the gate and open the chest in this giant room to get the Shield of Chronos. This shield can reflect light! Note: It cannot, however, reflect fire. Very slowly and carefully turn east and jump onto the platform with the statue, and then jump onto the final platform in front of the treasure chest. Head through the gate and to the west, up the stairs. Push the metal crate over the edge of the bridge. Follow this lower path north, into the room filled with water. Go in the eastern door. There is a Bloodstone in a small nook when you first enter this area. Part 3 - Sernoa Station, White City, L'Istrait, Deep Jungle, and more. 4. Summary: A GRAND ADVENTURE Oceanhorn 2: Knights of the Lost Realm, set a thousand years before the events of the first chapter, takes you on a magical journey across the vast world of Gaia, brimming with mythology and lore. Some treasure chests are hidden in plain sight. If the mini-map displays an icon for a treasure chest but nothing is there, you probably need to make it appear by completing some task, like flipping a switch. Use these items to compress the red buttons near the stone gate and open the gate. Follow the path into the next room. Drop down onto the metal crate and use the Trencher Boots to roll into the center wooden crate, destroying it. Note: You only want to destroy this one crate right now, so dont use a bomb. Head north at the intersection. Drop off the dirt embankment and walk around to a chest that contains a regular key. Once both blue lights have been destroyed, Oceanhorn will fall forward and the glowing ball weak spot will appear on Oceanhorns head. Smack this like crazy until he gets up again. The laser-leg-light process repeats. As your Adventurer Level increases, you will earn special, helpful rewards. These vary per level, but include things such as increasing your maximum number of bombs or making your sailing speed faster. These achievements are all earned through fishing. Return up top and walk across the crate bridge youve created, heading south. This will lead you to a treasure chest with a regular key. 65 to 71. Leave Tikarel and travel to Withered Lands. Head east and push the first metal crate forward into the hole to form a complete bridge. You need to get back your mothers necklace, which has floated off toward a cave. Use the Bow and Arrows on the bulls-eye near the chest. This raises the blocks and opens a path back to an earlier room. 2) Blue arrow: This is a door or entrance somewhere. In a town, for instance, doors into homes or shops will be blue arrows. In a dungeon, it may be a ladder or cave, etc. 1) Orange arrow: This is your (the hero's) current location. The mini-map contains a lot of information about the nearby area. Youll be back in the southwest corner of Sky Island and will see the crazed scientist entering the Grand Core. Complete the tanker chapter and collect all of the dog tags on any 2 difficulty levels. You should now have 100% completion on Hermits Island. 2) Blue . Go forward and take the ramp on your left. Head south and follow the path until you reach a four-way intersection with a locked door. Head east past the hermits hut and checkpoint, then north, following the shore. Youll reach a ladder and a cave just beyond the ladder. Note: to drop an item, stand still and press the action button. To throw an item, press the action button while moving. Follow the path until you reach the ladder; take this outside, then head west to another ladder. Hit the blue light until it breaks (should take two hits). Then repeat these steps for the other leg. Youll encounter a cutscene along the way and then automatically continue sailing. Note: The Trencher Boots, like blocking or swimming, use stamina. Once you run out of stamina, you wont be able to jump and will need to let it recharge. You will begin a mini-boss battle with Turmoss Arm. This battle is somewhat easier than the previous one; block whenever he curls up to smack you, otherwise slash like crazy. Dont get too close as hes spiky and touching him will hurt. Hell go down fairly quickly and give you a regular key. Smack the windmill and stand on the block to ride up. Exit the front door and youre back outside on Graveyard Island. Up the stairs and across the bridge to the Western Watchtower, there is a chest with a regular key. Walkthrough Overview. There is a closed gate in this area with metal crates and spike pits. You need to push the crates into the spike pits. To reach the crates across from the reset button, youll need to walk across the closed gate. We'll wait. Jungle Adventure - Make your way to the Owru Sacred Grounds. Then, use your bow to strike the target off to the right. During this battle, youll be in a permanent targeting/strafe mode. Keep your shield up to block her attacks, and keep strafing to the left as she attacks. Hitting her on the right does no good because of her shield. Stand in front of the block and wait for the other fire column to stop. 2) Log: The log keeps track of all dialogue and signs you have encountered. Dialogue is shown in blue while signs are mentioned as Note in white. Tapping the ellipsis button toggles between both dialogue and signs or just dialogue. . We will figure out why. Just like on land, enemies are marked as red dots on the mini-map. To attack any dangers near you, move the aiming reticule by sliding the screen. Drop into the water and swim to the center of the room; when the water level reduces, youll be on the central island. Head up the stairs. LJChronx2 Apr 5, 2016 @ 2:26pm. Furthermore, To move the hero, just hold your thumb/finger down on the display, moving a little in the direction you wish to move. Return to the entrance and head east until you get back to the room just past the canal and checkpoint. The maximum level is 16, for which youll need 10,000 XP. After you turn on the cooling fluid. You will obtain a Sword and Shield and embark on your journey. Head back south, past the hermits shack, crossing the bridge to the east. Our goal is to get the bronze statue on the north shore over to the shore with the other bronze statue. Please see the. Large bay doors That house 3 spaceships; one blue, one green, and one red. If you know other secrets, hints, glitches or level guides, then . Follow the path down and around from your crash site. Head north at the first split and follow this path around. 71 to 76. You cant dive inside water currently and cant reach those Chests to unlock the contents. Bonus cont: Cross these and head west up the stairs to a treasure chest containing 100 EXP. Return to the central island. 2 . Open this exit with a bomb; this leads to Abandoned Pier. On a ledge in the cave/dungeon close to the boat that can be entered using the Trencher Boots. Use the pillar to your advantage; strafe around it until the Dark Apostle turns to run after you. When he turns, his back is wide open and you can usually get in two or three slashes. Keep doing this until hes defeated. Look left and use your boots to jump from platform to platform until you make it over the water and to the checkpoint. The game thought I had not completed it and now it knows I have? Donna Clayton Lloyd | REALTOR > Donna's Blog > Buying > oceanhorn 2 white city treasure chests Part 4 - Owru Chief, Deep Jungle treasure, Owru Shrine, Beacon Hill Dungeon. Climb the short stairs and pick up the fire bowl. You cannot jump while carrying an item, so throw the fire bowl across the gap towards the hermit and then jump across. Grand Core is a dungeon on the Sky Island of the Uncharted Seas in Oceanhorn: Monster of Uncharted Seas. Light the pillar just north of the western monument. Go down the stairs and take the bridge to the east. In this guide, we'll walk through the dungeon, collect all the keys, get a new shield, and face down the boss Shadow Mesmeroth. Be sure to use your Cure Spell as needed. Note: for some odd reason, you have to select a target for the Cure Spell. Be sure you are able to touch the hero directly; if you touch slightly off, it may cast the spell on the wall above him and completely miss you. 2) Game Center and title screen: View Game Center achievements or return to the title screen. Follow the path forward until you reach a shallow pool near a set of stairs; enter the cave here. Open the treasure chest to get the Master Key, and then take the ladder out. Youll emerge in the tunnels, right near the Master Key chest. While were here, use your bow and arrow to shoot the bulls-eye that is directly south of the collectors cave entrance. Standing on the beach you wont be able to see it; swim a little bit out in the water to see it. Return to your ship and head back to Withered Lands. Push the metal crate south towards the statues, then off into the water/beach. (Youll need to move the statue down a space, out of the way.). I played Oceanhorn2 Golden Edition on iPad 6 and iPhone XS. I cant find anything new the only new thing was the chest at the Arne willage beacon, Take a look here, there are some hints: https://www.oceanhorn.com/blog/2020/5/27/oceanhorn-2-knights-of-the-lost-real-golden-edition-available-today, Someone also mentioned where the new stuff is here in the thread :). To do this, deflect with your shield and then walk left or right. Its similar to what you did with the laser gem room in the Grand Core, but its much harder here. Sometimes the laser just randomly deflects in the wrong direction. Sometimes it hits his leg but doesnt register. Just keep trying. When you do hit his leg, it will crumple and he will fall onto that side, and the blue light at the top of the leg will be within reach. Ive fight with Prince Kissinger and those Itica, but once I entered the location again, they appeared again. Wait for the fire-breathing statue to stop, and then walk down the hallway. Bonus: Grab the chest before the stairs for some bombs. Youll fall directly in front of a treasure chest; open it to get the Trencher Boots. You can now use them to jump over small gaps. Press question mark to learn the rest of the keyboard shortcuts, https://www.oceanhorn.com/blog/2020/5/27/oceanhorn-2-knights-of-the-lost-real-golden-edition-available-today. Walk on through, but be mindful of the laser beam. From the docks, head up the stairs until you reach a split path. Keep heading east down the stairs, then use your Trencher Boots to jump across two stone platforms to a small island. Go back through the locked gate from earlier until you're back at the start of this dungeon. A young Knight faces an impossible challenge, as Warlock Mesmeroth has returned with a formidable Dark Army. Here youll have to solve your first puzzles; in the first room with a switch, push the metal box onto the switch to open the gate. Not sure why that happened. Dec 17, 2014 - The award-winning Oceanhorn is on sale for the first time ever today, and several other great options for your mobile gaming time have fallen to free. Climb the stairs to the hill containing the grave and go into the ladder entrance. Take either path past the eye statue; you want to head to the northeast corner. Take the honey and head west out the back exit; push the metal crate into the water to form a bridge and use this shortcut to return to your boat. It is only visible to you. Bonus: There is a Bloodstone right where you jump. It threw me off so much for so long, I was running in circles not even realizing I was in the wrong place. Bonus: In the crate room, bomb the northern wall between the two lanterns. Head into this room and hit the rotating contraption to turn it on. This lowers the stone gate around a treasure chest and activates the laser eye statue. Grab the 150 coins from the chest, and then hit the contraption again. Exit the cave and push the metal crate forward onto the beach; you can now visit the collector via this direct entrance. Walk southwest, past the tent. Cross over the shallow water here to a bridge. Blow up the wall right next to the bridge to reveal a path. Through crafting via the recipe: All variants have an Unused upgrade slot. Head northeast towards the indented area with two small robot crabs. Walk east and up the stairs to a platform. All rights reserved. Re-enter the cave near Riggers home. This time, you want to take the southern path, past the blue arrowed exit that goes through a hole in the floor. Go to the right of the room. Push the block off into the water. There is a slightly outlined tile in the northeast corner in front of one of the statues. Stand on this tile to make a treasure chest appear. Note: if you move, the chest will retract, so stand still on the tile and move forward only slightly to open it. The chest contains a regular key. On the ground just inside the town gates. Head through the door and hit the switch to raise the stone blocks and form a jumping bridge. Youll reach a ledge over a treasure chest. Drop off the northern part of this ledge, away from the treasure chest. Part 2 - Saving Trin, Arne Invasion, Hoverbike, and Sernoa Station. Thank you so much bubble I did finish it .. great help. Head south and then east, past the spikes and up the stairs to a treasure chest. Open it to get a regular key. In the water in this same room, use a bomb on the eastern wall to open a path leading to a Bloodstone. Exit the caves; youll emerge back in the desert. Press blue button in second room north of entrance ladder to open door. xoxo Tania. No need to be hasty because the ability is not missable. Take the ramp on the right this time, walk over the bridge, and climb up the ladder. Stock up on health and items and then head on in. Head east, being careful to avoid the laser-eye statue. It will rotate in a complete circle, so just walk past and around when its not looking at you. After this battle you will receive the Emblem of Ocean and be returned to your boat. Princess Fin recommends you get the Coral Saber, which we know is on Riptide Reef. Lets head there next. This makes them more unpredictable, meaning that interested individuals will want to watch out for such enemies. 2. Head northwest from the docks and take the back entrance into the honeymans cave. Backtrack until you reach a bridge that goes in three directions; head east along the bridge and use your Trencher Boots to jump a gap to a doorway with torches on either side. Head out this door. Bonus: Just south of this hole (before falling in) is another Bloodstone. The extra grand core treasure key shouldn't set back your progress. Take this ladder down; in the northwest corner, slash the purple plants with your sword to reveal a button. Step on this to open the gate in the northeast; go through this gate and up the ladder. Oceanhorn: Monster of Uncharted Seas combines captivating storytelling, breathtaking 3D visuals and exciting gameplay into one epic action-adventure experience. I got the second glitch. Head through this door, where a much simpler puzzle awaits. Clorox Annual Report Pdf, Use the Trencher Boots to jump the gap to the treasure chest. It contains 100 coins. However, when I went back to the White City prison I was able to claim my heart piece and the giant scarrabarra boss is safely locked in the prison. Bonus: Theres a Bloodstone right next to this chest. Go to the northwest side of the island, up the stairs to your tent. Pick up the green, rolled-up sleeping bag and carry it all the way back to the hermit. Bonus: Return to Deep Cove. Right after you walk in the entrance, head up the short flight of stairs and bomb the dirt wall here. Use the Trencher Boots to hop over the small hole to a treasure chest containing five coins. Hit the yellow button, which retracts the water level for a short period of time. Jump down and push the metal crate that was previously underwater west. Drop down again and head through the doorway to the west; go through this hallway and enter another room with a fire-breathing masked enemy. Turn south and grab the treasure chest up the stairs for some bombs. Tip: Dont be afraid to use down time to heal or open pots if necessary. When Oceanhorns leg is hit and he collapses, the bombs cease and he is not shooting a laser at you. If you need to use this time to heal and then attack him again on the next turn, do so. Use the Dodge Roll to Close In (Oceanhorn 2: Knights of the Lost Realm Cheats and Tips) There are enemies in Oceanhorn 2 that will reposition before moving in for the attack. Yes that's right there are seven spells because there are seven slots ! After retrieving the Continue reading "Oceanhorn 2 How To Exit The Dungeon By Using Caster Gun Walkthrough" Oceanhorn 2. Use your Cast Object spell on the switch; this raises the blocks to the north and forms a bridge. To exit to the world map, find your boat on the island and interact with it when Do you want to enter World Map? appears. Oceanhorn: Monster of Uncharted Seas, Oceanhorn 2: Knights of the Lost Realm, Oceanhorn: Chronos Dungeon. You need to slay all four tentacle arms; use a similar strategy to the previous tentacle fight, but stay aware of the others. When all four arms are dispatched, Turmos will open his mouth and try to suck you in. Keep your distance and throw bombs at the glowing ball in his mouth. His vacuum will suck them in, so you dont have to throw perfectly.
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